Value+of+Simulations+and+Games

Value of Simulations and Games
==Simulations are a representation of a real world situation or environment. This environment follows specific rules regarding input to output. Simulations can be as simple as mathematical formulas (Work=Force X Distance) using only two variables (Work & Force) to an Ecosystem Computer Model that takes in 10's-1000s of variables (predators, prey, characteristics, water supply, light, animals relationships, plant growth rates, etc) to represent a functioning biosphere. Simulations allow us to have a better understanding of an environment and allow us to see the relationship between variables and cause and effect.==

==Games are simulations that are fun to pursue to a conclusion. In games, you are allowed to change variables to better your chances of winning. Chess is a well documented "War Game". It originated to develop thinking and strategy. The pieces of Chess follow specific rules regarding movement and capture of opponent pieces. The player is able the vary the order in which pieces are moved and in what direction. The opponent who ultimately captures the opponent's King wins. Due to the number of variables (pieces used, movement, order), there is no set method to win. The best players are those who can analyze their opponent's strategy and produce the best offense/defense to counter and win the game.==

Tank Battle Game
==This simulation is a two person-one keyboard "shooter" game. The first person to tag their opponent wins. Each player has the ability to fire and move. Obstacles stop forward motion and projectiles. Player 1 uses WSAD keys for movement and R for firing. Player 2 uses IKJL for movement and P for firing.==

[[file:Tank battle hatching collisions.sltng]]
Starlogo Nova Asteroids

http://www.slnova.org/thomasp/projects/84235/